Starwood XXI
 July 17 - 22, 2001 ~ Sherman, NY

Live Action Role Playing

Sidhe Storytelling | Rules | Characters | Joining
Redcaps | Pooka | Sluagh
Description

For all the power and majesty of the Kithain, one can only imagine it would take beings of surpassing grace, resolve, imagination, courage and honor to rule them, let alone guide them and protect them. In the modern times, such leaders would have to be nothing less than awesome to stand up to mortal disbelief and not lose their nerve.
The sidhe are such leaders.
Worshipped as gods and goddesses by some cultures, sidhe are always breathtakingly beautifu. The sight of a sidhe in her full glory breaks hearts for a hundred yards and colors the local Dreaming with its beauty, and an angry sidhe knight makes redcaps turn tail with the intensity of her rage.
In fae mien, anything is possible: gowns of spring dew drops, armor formed of chilled flame and robes of diamond silk are some of the less impressive ideas. While an individual sidhe might give in to sadness, excess, arrogance or spite, by and large this kith is a dynamic and optimistic, if somewhat aloof, force in Kithain society. If anything can keep the fabric of kithain society from unravalling, it lies in the hearts of these majestic fae.

Aptitudes

Dignified: No spell or ability (other than good roleplaying) can ever embarrass or make a Sidhe look foolish. Don't even try.
Awe and Beauty: All Sidhe gain two free social traits, but these must reflect their awe inspiring status as leaders and nobles.
Glamour: All Sidhe begin with an extra Glamour Ticket. Their maximum is one higher than the other races (8).

Drawbacks

Frail Natures: Sidhe are wimps; all Sidhe are at a two trait disadvantage for overbids on any strength challenge, and always lose ties. (except with other Sidhe).

Suggestions

 

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